Premise for adoption: Amazonia
Story by fallacies
Story/RP premise for adoption: Amazonia
(Repost from the RP board. This is allowed, hopefully?)
This a futa fantasy world premise created by myself and one of my friends. The primary inspiration for this comes from Lord of the Rings, Mysty's Sue Dexter series, Parasiter Miki, and Superjizz's Lost Elves. Because I presently have neither the time nor the energy to write it up as an actual story, I'm putting it up for adoption. If any of you decide to undertake this as either a story or an RP, just say so. Feel free to alter any or all of the details that you wish.
Note that though it's a fantasy world, actual magic is quite rare, and, at that, practiced mostly by nonhuman races. For some reason, there's a lot of fantasy biology involved?
Warning: references to rape, extreme violence, and overly muscled barbarian futas
***
Ten years ago, the Fell-Lord Narthien was by the Army of the White Lance vanquished in his citadel at the heart of the Great Eastern Waste, bringing an end to over fifty years of conflict between the Federation of Mittengart and the forces of fiendkind.
Though peace was restored and the fiends that had so long preyed upon humanity were largely exterminated, it was found not long after the war that the taint of Narthien's corruption had rendered poisonous the very earth of the regions that had fallen to his hordes -- as if the wasteland claimed these for itself. Incapable of producing a normal harvest, the inhabitants soon deserted their lands and relocated westward.
Amazonia, an eastern country once renowned for its elegant metalwork and weaponry, was amongst the last of the nations to fall to the fiends. When the White Lance passed through its ruined towns and cities in the final months of the war, they found them abandoned and largely inhospitable to humans. Due to constant ambush by Narthien's fiends, the soldiers did not subject the nation's more mountainous settlements to a thorough search for survivors. It was assumed that no humans were left.
Three years ago, a new wave of attacks originating from the wastelands swept the redefined eastern border of the Federation, catching the still-recovering nations unaware. This time, the perpetrators were not fiends -- they were barbarians.
The first reports roughly sketched the raiders as copper-skinned giants, but gradually a more clear description emerged: The invaders possessed seemingly human physique, but were taller, more muscular than the strongest of trained soldiers in their prime, and wore fearsome facemasks to hide their features. Averaging at eight feet in height, they covered their dark skin only sparsely, with metallic armor that seemed more decorative than protective. Their weapons were distinctly Amazonian in design. One final detail was rather surprising to the traditionally patriarchal culture of Mittengart -- the barbarian raiders were all female.
The newly dubbed "Amazons" were inhumanly strong and bloodthirsty, and seemed to pillage and plunder indiscriminately. Men who resisted were killed, and all who did not were captured and enslaved, and then marched across the wasteland. None ever returned.
To the dismay of regions immediately bordering the waste, the governments of the Federation judged Amazon raids only to be minor issue in comparison to rebuilding the economy and repairing infrastructure, and thus the High Council of the Federation voted unanimously against mounting a new expedition into the wasteland to combat the raiders as a serious threat. Border patrol has been reinforced slightly.
***
The continent this story happens upon is unnamed, but its western region is referred to by its inhabitantsas Mittengart, and is roughly the size of Europe. The Federation of Mittengart refers to an alliance of states led by the seven strongest nations in Mittergart's central plateau. The majority of the member nations behave like standard medieval European kingdoms. The army that answers only to the high council of the Federation is called the White Lance.
The Federation once had a greater number of member states, but those beyond its current eastermost border were destroyed in the war with Narthien, the late king of the fiend race that populated the eastern half of the continent -- generally referred to as the Great Eastern Waste.
Contrary to its name, the "wasteland" is not completely barren; it is filled with mutated plants and creatures that are generally poisonous or dangerous to humans and the more normal animals of Mittengart. The reason for the mutation lies with the nature of magic in this world setting.
Magic, simply, is a method of mentalling manipulating prana (vital force or life force, which is what sets the living apart from the inanimate) to produce a class of artificial phenomena. Refer to the Final Fantasy XII for an idea of typical magical effects.
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